A breakdown of what ScreenIT supports today on Android TV, Fire TV, and other Android devices — plus what's on the roadmap and what we deliberately don't do.
ScreenIT turns your Android TV, Fire TV, projector, or any Android device into a screen receiver. Once installed and running, any phone, tablet, or laptop on the same Wi-Fi network can mirror its display to the TV with a single tap from the source device's native screen-sharing menu.
There is no PIN to type, no QR code to scan, and no companion app required on the sending device. ScreenIT advertises itself on the local network using the same standard discovery protocols that AirPlay uses, so iPhones, iPads, and Macs see it in their built-in screen mirroring panel exactly the way they see an Apple TV.
ScreenIT implements an AirPlay 2 mirroring receiver natively on Android, so iOS and macOS senders work out of the box. That includes screen mirroring from iPhone and iPad, full desktop mirroring from Mac, and audio streaming from any AirPlay-capable app on Apple devices.
Because we speak the AirPlay protocol directly, the user experience on the sender side is identical to using an Apple TV — Control Center on iOS, the Display preference pane on macOS. There is nothing to configure.
ScreenIT supports the full range of resolutions and frame rates that the AirPlay protocol exposes, including 1080p60 and 4K when the sender device and your network can sustain it. The receiver auto-negotiates with the sender and picks the highest mode both sides support.
You can lock the quality to a fixed tier in Settings — useful if your Wi-Fi is shared with other heavy users, or if you're streaming from a battery-powered device and want to reduce the encoder workload on the sender. Available presets:
Stereo audio is mirrored alongside video by default, with sub-frame audio/video sync maintained by the receiver's media pipeline.
For people who actually want to know what's happening on the wire, ScreenIT ships a live stats HUD that you can toggle from Settings. It shows real-time bitrate, end-to-end latency, decoded frame rate, dropped frames, and codec details. The overlay sits unobtrusively in a corner of the screen and updates every few hundred milliseconds.
This is the kind of thing developers, gamers, and home-theater enthusiasts notice. If your stream stutters, the stats tell you whether the problem is the encoder, the network, or the decoder — without having to guess.
The first time a sender connects, ScreenIT shows a confirmation prompt on the TV. You can mark the sender as trusted, after which subsequent sessions from the same device skip the prompt and start streaming immediately. The trusted list is stored locally and can be cleared from Settings at any time.
This is intentional friction for first-time connections (so a stranger on the network can't take over your TV silently) and zero friction afterwards (so your own iPhone never asks twice).
ScreenIT is local-network only. Nothing about your screen content, audio, or device names ever leaves your home network. There is no cloud relay, no telemetry pipeline, and no analytics SDK in the build other than optional crash reporting (which can be disabled).
The free version on phones and tablets shows ads via Google AdMob; the Android TV / Fire TV builds do not show ads. Premium subscribers see no ads on any platform. Full detail is in the privacy policy.
To be transparent about scope: ScreenIT is a receiver, not a streaming service. It does not transcode, record, or save what you stream — the bytes pass through the decoder and onto the TV in real time. It does not work over the public internet (intentionally — that's a security and bandwidth problem we have no plans to solve). It does not include DRM relay, so DRM-protected content from streaming apps may show a black screen depending on the sender's policy.